Convert Bones To Valve: warn that older versions mirrored seven short-form
right-side bone names onto the left, and how to recover.
Remove Rigid Bodies and Joints: state what it matches (case-insensitive,
nested sub-trees) and that the global setting is a different mechanism which
only clears rigidbody collections, so this button is still needed for joints.
Repair Broken Shapekeys: replace the vague one-liner with what it actually
does, when it applies, and when it will make things worse.
Merge & Attach: explain that only root bones move to Attach to Bone, that
clashing bones fold into the base rig, and that physics is stripped for you.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Strip emoji variation selectors to clear Unicode warnings
Forgejo flagged invisible (U+FE0F variation selectors on colour emoji)
and confusable (U+2139 info-source letter) characters. Remove all FE0F
selectors and replace the info-source glyph, so the wiki no longer trips
the invisible/ambiguous Unicode warnings.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Rework the wiki for the reorganized interface and new features:
- New pages: Converters, Merge & Attach, Translation, Mesh Tools,
Bone Tools, UV Tools
- Remove old pages (MMD Options, Custom Model Creation, Other Options)
- Document Fix MMD Model in Quick Access, multi-service translation,
UV/Bone tools, glTF import
- Blender 5.1 & 5.2 support (5.2 LTS recommended); drop Blender 5.0
- Point older versions to the Disroot legacy releases/wiki
- Remove Discord/website references; link the new Git repository
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>